Sep V. Afshar
2026 · Game Studies & Design stu/dio · Associate Producer

Mo Sho

A sponsored, interactive live-performance platform that lets an audience take part in a show in real time. At the stu/dio I was its associate producer, owning scope, budget and the coordination with the sponsor and the team.

Illustration: a theater audience holding glowing phones while two dancers perform on a lit stage, with light trails linking the phones.
Concept illustration: an audience that joins the show from their phones.
ROLE
Associate producer: scope, budget, stakeholder coordination
WHEN
June to August 2026
TEAM
Game Studies and Design stu/dio, University of Illinois
FUNDING
Externally sponsored

The idea

Most live shows end at the edge of the stage. Mo Sho gives the people in the seats a way in: a platform that connects the audience to the performance as it happens, so a show can respond to the room instead of only playing to it.

My part

Mo Sho was one of three externally funded projects I coordinated as associate producer at the stu/dio. For this one I owned the scope and the budget, kept the sponsor and the team in step, and made sure what was promised matched what the programmers, designers and artists could ship in a summer.

Status

Short version for now. This page will grow as the project becomes public: what the platform does on stage, who sponsored it, and what the team built.

More case studies

Let's talk

Open to Summer 2027 internships and full-time roles from mid-2028. Research collaborations, heritage and museum projects, and anything about XR and games are welcome too. Pick a channel below.

THANKS FOR READING

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